This video discusses Zylann's Voxel Tools for Godot which allows you to create an infinite, real-time user-editable, voxel-based terrain in the Godot Engine 3.1 and higher. Voxels can be either blocky or smooth. Voxel Tools is a C++ module that must be compiled into the Godot Source code. Fortunately, you no longer need to build it yourself. Get the pre-built binaries, documentation, and demos here: http://tokisan.com/godot-binaries/ Timecodes: 0:37 - Getting Voxel Tools 2:23 - Review demo features 8:16 - Using Voxel Tools in your own projects ------------------------- Join my discord for updates on my current game, Out of the Ashes: http://tokisan.com/discord See pics and details here: http://tokisan.com/out-of-the-ashes/ Follow me: Email List: http://tokisan.com Twitter: https://twitter.com/TokisanGames Facebook: https://facebook.com/TokisanGames Instagram: https://instagram.com/TokisanGames #godotengine #godot #voxel #opensource #gamedev #gamedevelopmenttutorial